Traits
Different Wing Color (Uncommon)
Trait Count - 2
Wing and tail feathers become a different color than the mane. The picked color is still required to blend or match the coat.
This passable gets hidden by color mutations that affect the wing.
Purple/Lavender Eyes (Uncommon)
Harlow: Monochrome (Uncommon)
Trait Count - 2
Harlow: Monochrome turns the design colors greys and blacks. The main color will still be visible, and the hoof and eye will match the main color, versus being lighter or darker.
When paired with Inverse, the main mask will be black, and the markings will be white and greys.
Expression Examples
Zebra: Non (Uncommon)
Scales: Extended (Uncommon)
Likido: Bottle (Uncommon)
Trait Count - 2
Created by Longtailsally
Likido: Bottle expands the range of Likido.
Expression Examples
Felis: Nose (Uncommon)
Trait Count - 2
Felis: Nose causes the nose to take on the appearance of their feline type. Tied to magic and Felis: Type.
Expression Examples
Felis: Ears (Uncommon)
Trait Count - 2
Felis: Ears causes the ears to take on the appearance of their feline type. Tied to magic and Felis: Type.
Expression Examples
Mist: Groundline (Uncommon)
Trait Count - 2
Mist: Groundline causes Mist to display backwards, so starting at the hooves instead of the topline.
Expression Examples
Rosea: Two Color (Uncommon)
Trait Count - 2
Rosea: Two Color causes both colors of the Rosea to be present in the mane, instead of just the main color.
Expression Examples
Likido: Two Color (Uncommon)
Trait Count - 2
Created by Longtailsally
Likido: Two Color will cause two colors in the liquid that won't mix.
Expression Examples
Fawncy: Antlers (Uncommon)
Trait Count - 2
Fawncy: Antlers causes a Beatus to grow antlers of any member of the Cervidae[deer] family.
Expression Examples
Steam Powered: Metallic Hooves (Uncommon)
Trait Count - 2
Steam Powered: Metallic Hooves causes the hooves a BA to be the same metal as their markings.
Expression Examples
Heterochromia: Central (Uncommon)
Trait Count - 2
Heterochromia: Central causes the eye to be a different color around the pupil, this can optionally be affected by Pupil Shape. When present alongside Pupiless Eye, the second color will take form around where the pupil would've been. If an eye color trait is present[natural, Cr linked, or unnatural] you can choose for one color to be that shade and the other to be natural to the coat, or for both colors to be two different shades. When present with color muts, the colors will be two different colors from the color mut.
Expression Examples
Heterochromia: Sectoral (Uncommon)
Trait Count - 2
Heterochromia: Sectoral causes sections of the eye to be different colors. If an eye color trait is present[natural, Cr linked, or unnatural] you can choose for one that shade and the other to be natural to the coat, or for both to be two different shades of the same color. When present with color muts, the colors will be two different colors from the color mut.
Expression Examples
Curly (Uncommon)
Trait Count - 2
Curly causes just that, for a Beatus coat and mane to become curly. This can range from loose curls that are hard to see on their coat, to extremely tight curls. Curly coats are desirable in Beatus that are heavily shown.
Angora (Uncommon)
Trait Count - 2
Angora causes the coat of a Beatus to grow longer, and at times, thicker. This is easily visible on their faces and underbellies, as almost all angoras will have some kind of beard, big or small.
Curled Ears (Uncommon)
Trait Count - 2
Curled Ears causes the tips, and sometimes further, of the ear to curl inwards. This curl can be gentle or sharp, and can go down to about 1/2 or 2/3 down the ear.
Flop Ears (Uncommon)
Trait Count - 2
Flop Ears causes the ears to flop forward. This flop can be gentle or sharp, and can go down to about 1/2 or 2/3 down the ear.