Traits

Eyeless (Unlimited)

Category: Head Mutations
Trait Count - 6

Eyeless causes a BAs eyes to not form at all, leaving them completely blind.

Effects
Cannot perform in these disciplines unaided; Hunting, and Quests

Natural Headset (Extremely Rare)

Category: Head Mutations
Trait Count - 4

Horns aren't a very common sight in BAs, but have begun to be more prevalent in domesticated Beatus'. Almost no wild BAs have been seen with horns, excluding those seen with Fawncy, and even when a wild BA is seen to have horns, they aren't extravagant. Wild Beatus that have horns will often have more basic horns that aid them in survival.

Natural Horns are seen on all BAs, but more commonly seen in domesticated BAs than wild ones. Horns will be fairly neutral and match a color on the coat, most typically, they're seen being the same color as the hooves. Color muts DO still go over natural horn colors.
A headset is any singular symmetric PAIR of horns located on the head.
Headsets can be connected, either to themselves or to other horns.

Expression Examples

Short Ears (Common)

Category: Head Mutations
Trait Count - 1

Beatus with short ears will have, short ears. Angels with this head mutation can have the tiniest nubs for ears, due to their naturally smaller ears.

Effects
Struggle with; Hunting

Toothless (Rare)

Category: Head Mutations
Trait Count - 3

Toothless causes a BAs canines to be missing, and sometimes other of their teeth. Toothless is most commonly seen on Angels and their Crosstypes.

Effects
Struggle with; Hunting overall

Curled Ears (Uncommon)

Category: Head Mutations
Trait Count - 2

Curled Ears causes the tips, and sometimes further, of the ear to curl inwards. This curl can be gentle or sharp, and can go down to about 1/2 or 2/3 down the ear.

Flop Ears (Uncommon)

Category: Head Mutations
Trait Count - 2

Flop Ears causes the ears to flop forward. This flop can be gentle or sharp, and can go down to about 1/2 or 2/3 down the ear.

Wisp (Uncommon)

Category: Head Mutations
Trait Count - 2

Wisp causes long tendrils to grow from the ear to the cheek in pairs. These tendrils can be any length, but will always end in a feather, which can also vary in length [feather should never take up the whole tendril].
Affected by Glow and color mutations.

Tusk (Rare)

Category: Head Mutations
Trait Count - 3

Tusk causes canines to grow upwards from the bottom jaw, instead of downwards from the top jaw.

Webbed Headset (Legendary)

Category: Head Mutations
Trait Count - 5

Horns aren't a very common sight in BAs, but have begun to be more prevalent in domesticated Beatus'. Almost no wild BAs have been seen with horns, excluding those seen with Fawncy, and even when a wild BA is seen to have horns, they aren't extravagant. Wild Beatus that have horns will often have more basic horns that aid them in survival.

Webbed Horns are a very new development in BAs, and are ONLY seen on domesticated BAs or their descendants currently. This is due to extremely selective breeding of more spiked sets of horns then bred back to less spiky ones to have growth between the spikes. The webbing will always be somewhat transparent, and can even rip on those with extremely transparent webbing. Horns can be neutral like Natural Horns, or bright and color like Unnatural Horns. Color muts DO still go over unnatural horn colors.
A headset is any singular symmetric PAIR of horns located on the head.
Headsets can be connected, either to themselves or to other horns.

Expression Examples

Webbed Single Horn (Extremely Rare)

Category: Head Mutations
Trait Count - 4

Horns aren't a very common sight in BAs, but have begun to be more prevalent in domesticated Beatus'. Almost no wild BAs have been seen with horns, excluding those seen with Fawncy, and even when a wild BA is seen to have horns, they aren't extravagant. Wild Beatus that have horns will often have more basic horns that aid them in survival.

Webbed Horns are a very new development in BAs, and are ONLY seen on domesticated BAs or their descendants currently. This is due to extremely selective breeding of more spiked sets of horns then bred back to less spiky ones to have growth between the spikes. The webbing will always be somewhat transparent, and can even rip on those with extremely transparent webbing. Horns can be neutral like Natural Horns, or bright and color like Unnatural Horns. Color muts DO still go over unnatural horn colors.
A single is will always be a singular lone horn, typically located on the forehead or along the center line of the face.
Horns can be connected, either to themselves or to other horns.

Expression Examples

Multiple Magics (Unlimited)

Category: Other Mutations
Trait Count - 6

Allows a Beatus to have more than one inborn magic type. They can have up to 5 inborn magics.

Infertile (Uncommon)

Category: Other Mutations
Trait Count - 2

Infertile BAs cannot be bred naturally, they need a Fertilis Potion to be bred.

Double Uterus (Rare)

Category: Other Mutations
Trait Count - 3

Double Uterus means mares and hermaphrodites have two uteri, this increases their chances of multiples and delivering those multiples safely. Stallions can carry double uterus. BAs with double uterus will have no visual differences from a single uterus.

Extra Limbs (Unlimited)

Category: Other Mutations
Trait Count - 6

Extra Limbs can cause extra singular or extra pairs of limbs. Extra limbs are most commonly seen in extreme inbreeding and crosstyping, but can appear outside of these as well. Extra limbs can be functional or non functional.

Overgrown Mane (Uncommon)

Category: Other Mutations
Trait Count - 2

Overgrown Mane causes the mane, tail, and fetlocks of a BA to be long and thick. The fetlocks will be the same color as the mane. OG Mane is most commonly seen on Angels and their Crosstypes.

Maneless (Uncommon)

Category: Other Mutations
Trait Count - 2

Maneless causes a BA to not grow a mane, tail, or fetlocks. Maneless is most commonly seen on Demons and their Crosstypes.

Conjoined (Legendary)

Category: Other Mutations
Trait Count - 6

Conjoined causes up to two or three BAs from the same litter to be conjoined. All BAs will have their own individual IDs and be uploaded under that ID. All BAs are required to have their own designs to be uploaded, and can typically appear to look like a chimera.Conjoined BAs will always have multiple heads, limbs and everything else is up to the designer and owner.

Gigantism (Rare)

Category: Other Mutations
Trait Count - 3

Gigantism causes a Beatus to be 4 hands taller than the average range or parent range. For example, the average Angel height is 13-15, so a giant range would be 17-19.
Can be Rolled in Breedings

Dwarfism (Rare)

Category: Other Mutations
Trait Count - 3

Dwarfism causes a Beatus to be 4 hands shorter than the average range or parent range. For example, the average Angel height is 13-15, so a dwarf range would be 9-11.
Can be Rolled in Breedings

Effects
Depending on their height, dwarf Beatus cannot be ridden by adults over 5'[use your best judgment based on height of the BA]

Missing Limbs (Unlimited)

Category: Other Mutations
Trait Count - 6

Missing Limbs causes a missing singular or missing pair of limbs. Missing limbs are most commonly seen in extreme inbreeding and crosstyping, but can appear outside of these as well.

243 results found.